Resolution only changing on client not server

I followed THIS unreal tutorial on setting up a menu. I have the game running with 2 players in editor windows and when I go to change the resolution sizes in the options only the client seems to be changing but not the server. If I’m on the server window and select the resolution to change, its only changing the clients window size. Is there something I’m missing? Sorry if this is a noob question but I have only started learning how to use this engine :stuck_out_tongue: