Make camera follow character x axis only
Hi , I 'm doing a side scroller game through the third person blueprint template, so the scenario is deeper , as in Trine 3. What do I need to know is how to make the camera follow the character only in the x axis , not when he jump or when to go to the map background , only on the x axis, again using Trine 3 as example?
asked Sep 23 '15 at 10:37 PM in Blueprint Scripting
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