Dynamic shadows issue
I have some issue with dynamic shadows and dynamic directional light. Some white space shadows lines on meshes. Geometry is solid. How to fix this issue?
On the level using BP_Skydome with Moonlight.
From your screenshot and your description you say that you have a scene with dynamically lit lighting. The building in your screenshot is one solid piece of geometry. I have a couple of troubleshoots for you that could fix what appears to be light leaking.
I suggest that you do these one at a time and document which one actually worked and not all at once. That way you can eliminate the guesswork and not add something you don't particularly need/want inside your project
Let me know if any of these troubleshoots help with your issue.
answered Sep 24 '15 at 02:20 PM
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