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Subsurface profile override not working (material instances)

I noticed subsurface profiles only work when assigned in the material editor and do not work when assigned in the material instance editor.

Reproduced by creating a material and an instance of it, create 2 subsurface profiles and assign a different one to the material and its instance. You can now change the profile assigned to the material and it will also change the instanced material even though it has a different profile assigned to it.

Product Version: UE 4.9
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asked Sep 24 '15 at 09:22 PM in Bug Reports

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Roel
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HI Roel -

I am not seeing the same behavior that you are describing above. Can you make sure that you have selected the Override Subsurface Profile marked as True in the Material Instance in addition to assigning a new Subsurface Profile.

I have attached a project with exaggerated Profiles as a test map.

Thank You

Eric Ketchum

Test Profile 4.9.1

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answered Sep 25 '15 at 04:18 PM

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Lovecraft_K ♦♦ STAFF
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