In-Editor Multiplayer test only works on one client window

Hi,
I’m currently working on a multiplayer game and I recently started with the replication work. But when I try to test it in multiple windows in the editor I can only get one window working, the other just get a strange black and blue background thingy.

I have tried to use the Shootergame example, the 3rd person blueprint and first person blueprint with the same result. I have tried to spawn in editor and in new editor window mode. I’ll post a pic of the non-working window below so you guys can see.

Don’t really know if I have got something really messed up or if it’s a bug. It did work before though right when the Shootergame got available as I did test it alot back then. One of the client windows does work fine to play on, but the other one just gives that strange render all the time. On all projects I have tested.

I’m running Win 7 64 bit. If more info is needed I’ll post them for you ofc! :slight_smile:

Any help is appreciated :slight_smile:

Thanks - Oscar Hvarfvén

4271-ue4-error.png

Found an old thread with the same problem. So this is “solved” as it’s a reported bug and I hope it will get fixed soon!