how do I make my camera move relative to my character?
I'm attempting to make a first person game set in space so that requires having a character that can move in all directions, however with my current setup, whenever the character rolls, the pitch and yaw controls do not change direction with the character. If my character is sideways and I move my mouse up it will move the camera to the side.
asked Sep 24 '15 at 10:12 PM in Blueprint Scripting
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