Stereo 360 Capture No Shadows Right Eye
Hello. I'm using the 'UE4 Stereo 360 Movie Export Plugin' by Kite & Lightning to capture a stereoscopic panoramic movie for the Gear VR. http://blog.kiteandlightning.la/ https://github.com/EpicGames/UnrealEngine/commit/261eaa306f70da9e1dd76b22e86afce550a13f69#diff-edd59ba7277eedefca807781a99626e8
The issue that I'm having is that there are no dynamic shadows being cast in the right eye but only for the left eye. Take a look at the screenshot I've attached.
Does anyone know a fix for this and/or why this is happening?
asked Sep 25 '15 at 04:00 AM in Rendering
Commenting out the line mentioned at step 5 fixes the issue.
answered Aug 11 '16 at 02:13 AM
Had the same problem, but after changing the directional light from movable to static (and I think also to stationary) the problem disappeared.
answered Oct 19 '16 at 01:50 PM
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