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Luos's Cave Package - Mesh locks UE4

(This one is probaaably for one of the epic dev's)...

This is actually for any UE4 version, but for some reason SM_LCave_CRLD_01 causes a lockup when dragging it from Content browser or Opening the mesh viewer by double clicking on it.

This only happens when the shader/mesh cache needs to be build, because when I open a map where aforementioned mesh is placed it works fine after the map is fully loaded. (the showcase map for instance)

Since the engine just locks I cant see any error messages and I am hoping one of the dev's has some better tools and can see why its causing the lockup when the cache needs to be build.


  • Luos

Product Version: UE 4.9
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asked Sep 25 '15 at 06:54 PM in Using UE4

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