Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Delay the Event Tick

I have my character moving forward in my endless runner game but I need it to start stopped at the beginning, as the game takes a while to load in the ipad.

So, instead of the event tick I tried to, in Event Begin play, run a delay of 6 seconds and when it was done I would run the StartRunning Event, however I get a infinite loop error.

I also cannot do a delay between each event run as otherwise the character is moving in slow motion. Any suggestions?

alt text

Product Version: UE 4.9
5.jpg (269.9 kB)
more ▼

asked Sep 25 '15 at 08:42 PM in Blueprint Scripting

avatar image

225 21 29 91

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You can use a gate and just open in after a few seconds after event begin play.

more ▼

answered Sep 25 '15 at 11:47 PM

avatar image

5.9k 291 86 293

avatar image UpARiver Sep 26 '15 at 05:25 PM

Thank you very much!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question