How to change Texture Alignment of multiple faces at once ?
Hi currently new to Unreal Engine 4, a lot of my problems i have solved with code or looking it up online, but for some reason i cannot find out how to change the alignment of a texture across multiple faces, which isn't a big deal until i start working with cylinders that have 120 faces. as you can see in my picture i want the stretched look which is Planer Floor in the Alignment tab. I don't want to have to go around changing 120 faces more of textures to the desired alignment. So is there any way to change the texture alignment on all desired faces at once?
asked Sep 26 '15 at 10:32 AM in Using UE4
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