Hi!
Is it possible to make RPC calls from UObjects or must you us an AActor class for that?
I tried to model a Weapon that inherited a UObject but when I tested it I discovered that there didn’t seem to be any PRC call at all, just failing silently (both the server and clients seems to just run the function like a normal function). Is this correct or am I misunderstanding something? I got RPC calls to work for an AActor earlier.