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[Closed] Help with launching Android

So I am trying to get the Vehicle example to launch on my Android device. I have been through every step in this link: https://docs.unrealengine.com/latest//CHN/Platforms/Android/GettingStarted/1/index.html. I have everything installed and my Samsung galaxy Note 3 connects to the computer just fine. Although when I try launching the project, everything seems fine until towards the end when I start seeing errors where Unreal Engine cannot build the project because it cannot launch the files its trying to use or it says that they do not exist.

Example: LogPlayLevel: [javac] C:\Users\jordan\Documents\Unreal Projects\AndroidTestUE4\Intermediate\Android\APK\src\com\YourCompany\AndroidTestUE4\DownloaderActivity.java:497: package R does not exist

I have gone to every file that it cannot find or launch and they all exist. I have set the Android SDK under project settings and edited everything as if I were going to launch it for real. And it still does not work. The phone works when I use it with Android studio so there is nothing wrong with the connection or the device. At the end of the build I see PackagingResults:Error: Error Launch failed! Unknown Error and the project does not launch.

Attached is a text file that displays exactly what is on the output log from start to finish when I start the launch. The errors are at the bottom. link text

Product Version: UE 4.8
output log.txt (401.4 kB)
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asked Sep 26 '15 at 06:28 PM in Packaging & Deployment

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The question has been closed Mar 29 '16 at 02:48 PM by Samantha Sutton for the following reason:

Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!

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