UFUNCTION = "bad function definition"
I have a UObject that contains the following:
This should be pretty basic but every time I try to compile, I receive the error "bad function definition."
The UObject is being dynamically generated, which shouldn't make a difference. Still, I copied the code above and placed it in a AActor that is placed in the scene and the code compiles just fine.
What is going on here? :) Thanks!
asked Sep 27 '15 at 07:02 PM in Blueprint Scripting
answered Sep 27 '15 at 07:34 PM
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