I’m making a simple game for Android as I learn more about UE4. My game looks good in the editor with nice baked lighting and shadows. However, when I test it on my Nexus 5, the lighting looks terrible, and nothing like what is shown in the editor. Everything is dark with some partially lit areas. I played around with various settings like Mobile HDR but nothing seems to work.
Any help would be appreciated.
Edit: It works if I set my directional light to static. Setting it to stationary still results in messed up lighting.
Do lights set to stationary count as dynamic lighting? I tried a few stationary point lights and they seem to work fine, but my directional light only works when set to static. Movable lights don’t work at all.