How to detect where's the hit coming?

Hello… On a Third Person game, when the player takes one melee hit, he have one reaction. But if this hit come from the back, or the side of the player, the reaction is different…
How can I detect where is the hit coming?

Thank you.

“Event Hit” returns a “Hit Result” which is a struct of all kinds of useful information.

One of them is “Hit Location” the vector at which your actor was hit.

Thank you! It will help me a lot :smiley: