How do i change main camera to blueprint camera
I want to change the main Camera to one in an actor blueprint (not level blueprint), i have tried using set view target with blend, but this does not let me use the blueprints camera component as an actor for the "new view target" thing. Any help would be appreciated.
asked Apr 17 '14 at 01:42 AM in Blueprint Scripting
If you drag off your Player Controller, and do Set View Target with Blend. Then, drag off New View Target, and type Get Reference to Self. This will make it automatically find and use a single camera in this actor.
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