Changing Reimport FBX Settings
Issue: When initially importing an FBX Static Mesh I am given an option to Import Materials and Import Textures.
After the initial import I have moved the Materials and Textures into their own directories (\Materials and \Textures).
Then I modified the Static Mesh in Maya, reexported, and then used the 'reimport' right-click menu option in the Content Browser.
The Reimport of the modified mesh was successful, but also then forced a reimport of the Materials and Textures back into the directory - which is not at all what I was expecting.
But if my initial Import of the FBX has Import Materials / Textures set to 0, then this issue does not occur.
Question: Is there a way to modify the Import options of an FBX after the fact, so that the Reimport has different settings? (ie: I no longer want Materials and Textures to be imported after the initial import).
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