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How can I get a fisheye effect?

Hello,

I am currently trying to get a fisheye effect on the camera view but I can't get it quite to work. This is how it currently looks: alt text

As you can see at the side it stretches this is not what I want. I have used the following tutorial video which shows how to get the effect with a material: http://eat3d.com/free/ue4-shader-fx-cubic-lens-distortion

After the tutorial I have added the following part as a post process(added a post process volume) to work with the scenery(view): alt text

Anyone know what I did wrong? Or is there some other way to achieve a fish eye "effect" on the view of the game? The reason why I am trying to add this effect is so that it looks like you are on a planet.

Product Version: UE 4.8
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fisheye view.png (871.6 kB)
added part.png (100.9 kB)
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asked Sep 29 '15 at 08:11 AM in Using UE4

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adanba
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3 answers: sort voted first

I found the answer to this question on the last comment here https://answers.unrealengine.com/questions/160433/how-to-make-lens-distortion-work.html?sort=oldest. Good luck.

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answered Jan 05 '16 at 02:01 AM

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Fraktalobo
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answered Aug 03 '16 at 05:42 PM

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foberokubo
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answered Sep 28 '16 at 05:36 AM

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mamoniem
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