why my objects are distorted in my camera ?
i have an Actor character like the rolling ball template ,,but i don't know why my meshes look distorted ,,,, i even put a sphere from UE into my scene and it is distorted like an egg.. i have no idea why ,,, i even put my meshes in a new project they seems fine...
i deleted my Arm spring and Camera and made them again i still have the problem ....
dose any body have an idea what problem might be ?
asked Sep 29 '15 at 05:49 PM in Blueprint Scripting
Reduce Field of view (FOV), if FOV is too high it straches vision near the border of the screen
answered Sep 29 '15 at 07:08 PM
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