[BUG] FCanvasTextItem::Draw - outline behind shadow
I've implemented a custom HUD class in order to draw text with outline and shadow (the "Draw Text" blueprint function does not have these parameters).
This is my (unfinished) function:
I noticed that the outline is drawn behind the shadow, like so:
I traced this back to the FCanvasTextItem::Draw function which draws the outline first, and then the shadow on top of it. I'm pretty sure this is not the intended behavior.
Here is a project reproducing this issue.
Hello, and thanks for replying.
I'll create a small project that reproduces the issue, and add it to the original post. I've also opened a pull request on the github repository since I believe the fix is simple. Does it have any chance of being reviewed or even merged?
answered Oct 01 '15 at 03:32 PM
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