Orbit around pick point

Most DCC tools now orbit (or at least have the option to) orbit around a pick point raycast from the LMB click when alt+LMB orbiting. This is instead of just orbiting around the pivot point of the perviously focussed object/actor.

is this a question?

It’s a feature request so yeah I only did it as I have seen others in answers and the Epic folks tend to use this for tracking more so than the forum.