Hey,
I want to use UE4 instead of Unity3D. I wonder if something like AssetBundles in Unity3D also exist in UE4?
Description of AssetBundles:
“AssetBundles let you stream additional assets via the WWW class and instantiate them at runtime.”
Hey,
I want to use UE4 instead of Unity3D. I wonder if something like AssetBundles in Unity3D also exist in UE4?
Description of AssetBundles:
“AssetBundles let you stream additional assets via the WWW class and instantiate them at runtime.”
now, you can use unreal engine 4 mobile patching,
It can update not only resources, but also blueprint code, amazing!