Need help creating pre game and end game widgets
I'm a newbie working off the FPS example, and could really use some help creating messages that show at the start and end of each game.
Basically I would like to display messages at the start like "Hit SPACE to begin", and another at the end with "Press R to restart".
I've already got the widgets done, but I have no idea how to script them right in Blueprints. I don't know how to keep gameplay paused while the messages are shown, and I can't seem to call key events within the widget blueprint either.
Would greatly appreciate any help here, thanks!
To display widget on start , you need to create this widget on Event Beginplay of your Level Blueprint.
When you want to remove this widget , use "Remove From Parent" node.
Similarly you can create widget on end of game.
Key events are not available in Widget Blueprints, you can set those events in your Game Mode Blueprint or FPS Blueprint.
answered Sep 30 '15 at 04:06 PM
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