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Temporal AA dramatically noisy and jagged lines

Hi there,

i searched nearly everywhere in this forum but maybe i didn't found the right solution of my big problem...

if you see the image, the temporal AA is really messing a lot of my archiviz ambient. I tried to pump up the light, the indirect light, the exposure, but no way, i still see jagged lines, shadows, and a lot of noise. The only way to get rid of that was to put FFAA but the result is not really good as you already know...

do you know what it could be and how to fix it? alt text

the wood texture is 4096x4096 so it's power of two....

Product Version: UE 4.9
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asked Sep 30 '15 at 06:53 PM in Rendering

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ilmattiapascal
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avatar image ilmattiapascal Sep 30 '15 at 07:13 PM

alt text

normally i don't have this problem near the window, even if, the library in background has lines pretty jagged...i m sure i missing something with materials probably...

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3 answers: sort voted first

This is a WELL known issue that popped up for some reason in 4.9, they are aware of it but wont get fixed till 4.10 move back to 4.8 if its really bothering you. Also make sure your lighting quality is set to production or high and your settings to epic and your texture scaling to 100%

Hope this helps Don't forget to accept an answer that best clears your question up or answers it so when the community finds your question in the future via search/google they know exactly what you did to fix it/get it going.

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answered Sep 30 '15 at 08:46 PM

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Nsomnia
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avatar image ilmattiapascal Sep 30 '15 at 08:48 PM

thanks for the answer.

where can i set the texture scaling ? is it possible to open the project in 4.8 without starting from zero ?

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sorry but i guess that yes, 4.9 has a problem with temporal AA, but scene like koola's lightroom, in 4.9 are less noisy than mine. So i guess i'm missing something on my settings..

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answered Oct 01 '15 at 07:13 PM

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ilmattiapascal
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up, i need help, i ve to much jagged lines, it looks too much ugly :(

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answered Oct 03 '15 at 08:35 AM

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ilmattiapascal
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