Hi, I’ve just spent a few days trying to get the StrategyGame code migrated to new project. The purpose of the exercise is to gain some familiarity with c++ and the UE4 libraries. I’ve just about completed the migration, and now two things happen.
The compile button has disappeared???
Lnk 2005 errors, for the exact same code that is in the StrategyGame.
I’m working with UE4.9. Visual Studio 2013 Community Edition. The original code builds fine.
NB. I’ve made minor changes to file names so while learning the code (e.g. Building is now BuildingActor, etc).
Yes, its on line 3. Currently checking all source files now.
The interface ICoreTeamInterface does not have any BluePrint interaction, whereas ICoreInputInterface and ICoreSelectionInterface both house BlueprintNativeEvent Functions. As ICoreTeamInterface is the only interface that is not generating Lnk2005 errors, is it possible that some of the Thunking that takes place in the background is not resolving?