Bone Control On Matinee
Is there any way I could do a bone transform on skeletal mesh inside a matinee?
I want to do a "Apply a Percentage of Rotation" effect on the skeletal mesh that plays on the matinee, how can I do this? AFAIK blueprint cannot be controlled on the matinee
asked Oct 01 '15 at 08:04 AM in Using UE4
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