HISM instances disappear on packaged project
The HISM instances work great on the editor and standalone game but after I package the project the instances disappear when I move closer. The HISM only seems to show LOD 2 while 0 and 1 are invisible. The far away LOD 2 instances also disappear when moving closer to the object but when viewed from distance, all LOD 2 objects are visible.
It's impossible to use ISMs for this because they can't handle LOD so I'm left with spawning thousands of static meshes.
asked Oct 01 '15 at 08:49 AM in Blueprint Scripting
Me too .........??????
answered Jul 28 '17 at 03:33 AM
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