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Cant use color grading in PPVolume

Post process volume no longer have effect when changeing settings for white balance, color grading, film or scene color. Tried get LUT files working, but those had no effect. Then spotted that all those other color affecting settings have no effect. Cant find what could be blocking those. The volume have correct priority. Ambient cubemap, blur and many other settings work normally. What should I check?

Product Version: UE 4.9
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asked Oct 02 '15 at 09:31 PM in Blueprint Scripting

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SaOk
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I found solution for this - for some reason the most PP settings stop working if mobile HDR is set off in project settings. Target hardware have been set as desktop (as it should), but for some reason that modile HDR setting still had big effect.

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answered Oct 13 '15 at 10:56 AM

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SaOk
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