How can I do the Opposite of Ease?
The Ease node does exactly the opposite of what I'm aiming to do.
I'm trying to interpolate between Vector A and B, but I want to do so at a rate when it accelerates more rapidly at the end of the interpolation, rather than at the beginning.
Vector A is being used as the current speed of the actor, Vector B is 0 or stopped.
On the Ease node change the dropdown labelled function and choose from "Ease in" or "Ease Out".
answered Oct 03 '15 at 04:16 AM
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