I have external Pathfinding class that I need to use with UE4,
Everything is done, sampling the world … dealing with the class,
I had a problem using STL containers (the Engine crashed upon using them) so I had to convert to TArrays
After converting all the vectors/dequeus to TArray (considering functionalities and implementation)
I cannot access any of the TArray elements using the operator, however I can do this outside my external classes.
I have included the headers (some of) of the file in which the accession is working fine but with no luck too :S
A sample code:
Node* x = NULL;
x = m_pNodes[2];
this gives me the error:
error C2440: ‘=’ : cannot convert from
‘TArray’ to
‘Node *’ e:\studying\ue4\rts_ai
4.9\source\rts_ai\Pathfinder.h 120 1 RTS_AI