how to smooth transition between two camera?

i make switch camera system.

but,transition is not smooth.
how to smooth it?

https://docs.unrealengine.com/latest/images/Gameplay/HowTo/UsingCameras/Blueprints/camera_bp9.jpg

ue4 japan is cool :slight_smile:

is work setViewTargetWithBlend for camera component of characterBlueprint?

The answer in question happens to set it from the Level Blueprint. Since these requires CameraActors, you cannot use it to switch between CameraComponents, which is what you are looking for. This link has a setup you can use on components:

If it’s hard to understand, let me try in Japanese too.
上の返事はレベルブループリントに設定しました。このセットアップはカメラのアクターを使うので、カメラコンポーネントの為に使えません。上のリンクはカメラコンポーネントの為のセットアップを説明します。

not sure why this post hasnt been locked due to outdated, i think you didnt see the time stamps on here cridia?