Delegates Where to "pick up" signature?
I have a qustion be may a "dumb" qustion but here goes, delegats are functions / events i can hook into.?
AActor you have the
Concept is somewhat new to me . Are they for hooking functions so i can "Pick up" a event on one actor from the second? The documentation is somewhat confusing regarding this and the wiki is a bit over simplefied.
You declare them as so.
And add them as so
For refrence am using https://wiki.unrealengine.com/Event_handling https://www.unrealengine.com/blog/network-tips-and-tricks https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/Delegates/index.html https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/Reference/Functions/index.html
Am sure its not that hard once you manage to understand whats happening under the hood. Thanks in advanced.
Yes, though they're not limited to actors.
You've got that backwards, whenever OnActorBeginOverlap is executed
I don't understand what you mean, the signature of the delegate must match the signature of the function you hook up to the delegate.
answered Apr 20 '14 at 10:33 AM
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