I have a UI button with an onclick event. When I launch the game in mobile, this button works great under all circumstances except one-- when I am using the joystick to run. At that point, it takes 2 taps on the button to get the onclicked event to fire.
Is there a simple way to resolve this issue. I am hoping I don’t need to do a raycast and manually fire the event. I can provide more context/detail if it is needed.