(can any one help me?)ue4.9 need to recompiling 100 shaders every time I make a change on a shader

when i change something on a shader it needs to recompile 100+500 shaders.
i have seen others having the same problem with ue4.1 but i have 4.9 and i still have the problem.

thanks in advance.

Hello Erindi,

If you could send me a screenshot of your scene and the compiling.

I also have a bit more information I need from you.

1.) Did you convert your 4.1 project to 4.9?
2.) Do you have live updates enabled inside of your material? If so try checking that off.
3) Can you link me your dxdiag?

Thank you,

no i didnt convert the project.

this is the material i change


the scene


and live update is off.

Hello,

So I do have a couple of troubleshoots.

1.) Unchecking any of the ‘usage’ checkboxes might stop the recompilation popping up all the time.
2.) ‘Make a copy before you do this.’ Try deleting your Saved, Intermediate, and Derived Data Cache Directories from the project.
3.) If these don’t work, I can try and recreate this issue on my end. For that I would need a copy of your project in order to use your specific settings and assets to see if there is something in them that is causing this.

Thank you,

i deleted all the save and intermediate files but the problem is still there .
i cant send you the project the folder is 700 mb and is going to take a while with my internet connection.

but this problem doesn’t happen only to this project it is in all my projects

Do not delete the engine. It sounds like there is a default setting that is persisting across all of the projects that you make. I can’t know for sure without your project.

or do i have to delete the unreal engine 4.9 save , Intermediate, and Derived Data Cache ?

i didn’t delete the engine .
if it help i have used ue4.6 before updating to 4.9 and even in 4.6 i had the same problem

Hey,

Can you link your dxdiag, there is one more thing I would like to check.

58032-screenshot_1.png

So,

I see that your system is rather old. The current graphics chip that you are using only supports up to DirectX Version : DirectX 10.1. Although your operating system runs off of 11 your graphics card does not. Our recommended specs for graphics cards is to support at least 11.

Your i3 processor only has 2 cores where our recommended/ support requirements is 4 cores.

In a nutshell, the system you are currently running will probably not handle even simple projects.

I am sorry to tell you that but this but this is where the issue is.

Ok.Thanks for the time