Very weird issue using Matinees
Not sure why this is doing this. When I play the game I have to look at where I placed my balloon asset or else it wont play the matinee for some reason. Here is a video showing what I mean: https://www.youtube.com/watch?v=EoxnsAf1BIE
I have my matinees set up with simple scale and animation. My level blueprint looks like this:
Why is it taking my camera angle into account when just playing the matinee? Thanks in advance!
asked Oct 05 '15 at 06:37 PM in Using UE4
I did check out the video but the video didnt tell if it was Matinee not playing or just the balloon not appearing. If it is a skeletal mesh i assume setting Mesh Component Update Flag to Always Tick Pose and Refresh Bones in Details panel of the balloon > Skeletal Mesh tab should fix the problem.
answered Oct 05 '15 at 09:34 PM
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