CrashReportClient Missing from Cooked Game

Similar to this issue here https://answers.unrealengine.com/questions/279711/no-error-message-in-log-during-crash.html

Despite having debug symbols included and include crash report client both set to true in our ini we are getting no crash information in our log files other than “fatal error” and the crash report client is missing in our cooked builds.

Built from source, not the version from the launcher.

We were missing -crashreporter in the build command.