Light Building Is Getting Stuck
I've been working on a project for several months, and building lighting has never been an issue. I've always been using 4.8 for this, so there's no issues with transferring the project between versions. Basically, this morning I built lighting and it cleared without a problem in the world. I checked back into using it this afternoon, added some new assets, and rebuilt lighting. Now it's stuck perpetually at 99%. I have never seen this issue before, nor do I know what caused it. Most importantly, I checked up in Swarm, and Processing Mappings has a single bar constantly infinitely going, never stopping, and the Distributed Progress is perpetually at 99.98%. If there's a fast solution, I'd appreciate it.
asked Oct 06 '15 at 01:40 AM in Using UE4
If you will notice Andrew on that post noted that this was added to a bug that is currently being investigated.
answered Oct 08 '15 at 01:08 PM
Hi. I have exactly the same problem with 4.9. Sometimes it gets stuck at 90%, sometimes 92%.... after some time it decides to terminate the processing mappings bar and then it finishes. No idea where it comes from either.
answered Oct 06 '15 at 04:51 PM
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