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Getting Audio Emitters from UMG Buttons

Hi guys,

I've been setting up my sound system for a game I'm working on, but I can't figure out how to get access to the audio emitters on UMG widgets.

In the visual editor the sound is under the style options. You can access the structs by getting the style of the button and then breaking the style into its individual components except for the two sound structs. You can't break them, so how do you access the selected audio emitter for the button?

Are there any workarounds or is there something that I'm missing?

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Product Version: UE 4.9
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asked Oct 06 '15 at 01:42 AM in Blueprint Scripting

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