Hello!
i wont create a new own animation for default character. whot i need for this? i find such steps for this:
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export default character (or skeleton mesh?) from ue to 3dmax\maya\blender
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create a new own animation in one of this programms and export animation
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import new animation in ue and select skeletal default character
is this solution right? does exist any tutorial for making a new animation for default character? i cant find any guids…