Issue with building

I am trying to build but it keeps failing during cooking, here is the cook log

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61627-cook-2015.10.07-17.36.48.txt (713 KB)

Hey Stagdage,

Have you attempted to delete your Saved and Intermediate files from your project folder? If you haven’t tried that yet, please do and attempt to cook your project again.

I also see the following errors and warnings within your cooking . I would at least resolve the errors that are in your project and then attempt to cook your project again.

[2015.10.07-06.36.47:319][  0]LogInit:Display: Warning/Error Summary
[2015.10.07-06.36.47:319][  0]LogInit:Display: ---------------------
[2015.10.07-06.36.47:319][  0]LogInit:Display: LogBlueprint:Error: [compiler PatrolingEnemyBP] Error This blueprint (self) is not a SceneComponent, therefore ' Target ' must have a connection.
[2015.10.07-06.36.47:319][  0]LogInit:Display: LogLinker:Warning: Asset '../../../Engine/Plugins/Runtime/LeapMotionController/Content/LM_PassthroughMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.10.07-06.36.47:320][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C'

When replying back, please include any updated . Thanks!

Fixing the warnings and removing the Saved and Intermediate files from my project folder worked.

You can close this now, Thanks

Please, how did you fixed this one?

[2015.10.07-06.36.47:319][ 0]LogInit:Display: LogLinker:Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/LeapMotionController/Content/LM_PassthroughMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.

Thank you

You should be able to either turn off the Leap Plugin or delete the LM_PassthroughMaterial.uasset from the folders: …/…/…/Engine/Plugins/Runtime/LeapMotionController/Content/

Thanks!

I thought that was the cause of my android projects to not be working, but it didnt fixed it.

Which version of the Engine are you on? Could you please upload the from the engine as well as the from using Monitor.bat? You can find Monitor.bat within the following files: C:\android-sdk-windows\tools

Thank you!