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Why is my HDR image weird in the engine?


so I'm trying to use an HDR image as a background for my game, set in space I create a material using the HDR image as the sky material is done

I also notice that in the image editor, it says, Max In-Game Size 512x512

but when I use it in the game mapped to a sphere it looks like blown out or blurred see the image, left is the game, right is the HDR open in Photoshop.

alt text

Thanks for the help.

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asked Apr 18 '14 at 12:13 AM in Using UE4

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avatar image Jacky Apr 18 '14 at 01:03 AM

HDR images are automatically downscaled to 512x512 in game for some reason, thats why you are seeing a blurry image. I heard someone mentioning that there is a way to set the in game HDR resolution in the source code so you may want to look into it if you can.

avatar image varomix Apr 18 '14 at 01:51 AM

that is not good, will check the code, thanks my friend

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