Why is my HDR image weird in the engine?
so I'm trying to use an HDR image as a background for my game, set in space I create a material using the HDR image as the sky material is done
I also notice that in the image editor, it says, Max In-Game Size 512x512
but when I use it in the game mapped to a sphere it looks like blown out or blurred see the image, left is the game, right is the HDR open in Photoshop.
Thanks for the help.
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