I’m wondering if there is some way to select an object and only bake that single object, or selected multiple objects only? That would really take a lot of rendering time out of my projects, not having to re-bake the whole scene if one object needs a higher lightmap resolution or has a minor error etc.
At the moment this is not possible, but we do have a feature request in with UE-10034 for this. Unfortunately, there is no time frame for when/if this will ultimately be implemented.
Go look for the item UE-10034 and cast a vote if you really need it. It will help the community get this important feature in asap. It’s sore to see such an important tool missing.
Hi, as far as i know there is a “bake material” option, though i don’t know how to use that properly yet it seems to do something along a similar line. As of yet, I don’t think this feature has been properly ingratiated.