[DOC REQUEST] Detail on exposing C++ elements to Blueprints
Hi, the documentation Extending Blueprints lacks any specific details about creating properties and functions with the various types of parameters possible in blueprints.
I had to experiment to find out the "correct" way to expose inputs and outputs. It would be great if this documentation included a table of parameter types and a number of examples so that everyone doesn't have to go through this guesswork.
The error messages when you guess wrong (e.g. I tried int32* when trying to get an out parameter happening) so some clear docs would be much appreciated.
In parameters: - Text: const FText& - Int: int32
Out parameters: - Int: int32& - etc
asked Apr 18 '14 at 07:23 AM in C++ Programming
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