x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

String to DateTime no longer possible?

Hello

I need to save and load DateTime in my game and it needs to be saved as a string. It' s easy to use AsDateTime to get the text version of current DateTime and save it.

But rebuilding it seems impossible, ive been trying with MakeTime but i dont understand it at all and there is no clear documenation about that i can find.

After a bit of googling i found this:

https://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/DateTime/DateTimefromString/index.html

Wich would have been the dream for me, is it removed or is it something they introduced in 4.9? Is there anyway of getting my string back to DateTime?

Product Version: UE 4.8
Tags:
more ▼

asked Oct 08 '15 at 06:47 PM in Blueprint Scripting

avatar image

Lambdarevolution
1 1 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I know this is old, but for anyone who stumbles into this, the function you want is FDateTime::Parse(inString, OutDateTime)

more ▼

answered Dec 08 '18 at 07:41 PM

avatar image

DanielOrchard
988 17 21 38

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question