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String to DateTime no longer possible?


I need to save and load DateTime in my game and it needs to be saved as a string. It' s easy to use AsDateTime to get the text version of current DateTime and save it.

But rebuilding it seems impossible, ive been trying with MakeTime but i dont understand it at all and there is no clear documenation about that i can find.

After a bit of googling i found this:


Wich would have been the dream for me, is it removed or is it something they introduced in 4.9? Is there anyway of getting my string back to DateTime?

Product Version: UE 4.8
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asked Oct 08 '15 at 06:47 PM in Blueprint Scripting

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I know this is old, but for anyone who stumbles into this, the function you want is FDateTime::Parse(inString, OutDateTime)

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answered Dec 08 '18 at 07:41 PM

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