I am developing a game as a school project, and need to store highscores in a local database, so I can read from it with a diferent program at a later time. I would like to be able to use blueprints to make this easier. I’ve looked at using SQLite3, but the forums said this wasn’t possible in the new version (4.9).
The data I need to write is very rudimental, and consists of just the players name, and score.
Does anyone know how I can acchieve this?
Thanks in advance.