How do i make a simple death System?

Sorry for my bad English, but i am German. I want to make a simple death System for my Third Person Player Character, where the Enemy ran into me and the Character disappear. All my Attempts does not work. Can you give me any Tips.

Hello Kay Jersch,

To make a death system, you’ll want to set up an OnComponentHit event for your enemy’s character. On this hit, you’ll need to cast to your player character (in your case, third person character) to ensure that this is the object you’re hitting. Then, add a destroy actor node to destroy your player character. On my blueprint, I added a print string just for verification purposes, but this is not necessary in your case. Let me know if you have any questions about how to get it set up properly.

Thanks. It works