attach character to another actor but camera rotation can not follow actor rotation

In my case I make a matinee animation to a actor then I attach a character to this actor as chirld(because VR glass only can rotate the character camera view)
it just follow the actor’s location but not follow the actor’s rotation.

Hi ryuikuya,

I’ve setup a simple test project that moves my character up and back. While the attached camera from the player does not rotate directly with the object it is attached to you would probably want to look at rotating the character along this path rather than for it to assume the rotation with the actor.

Thank you!

Tim