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How can I make an enemy ai jump over object?

Hi, my enemies correctly follow and look at my player, but I can't get jumping on a ledge to work correctly, i tried the "nav link proxy", but with that I can only make the enemy drop off ledges, so what can i do?

P.S. I can't use c++

Product Version: UE 4.9
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asked Oct 10 '15 at 10:14 AM in Blueprint Scripting

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dottorj
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Not at all. Nav Link Proxy is something you can create all types of links between nav meshs. You could place it next to a door to make the AI aware of it, you can make the AI jump off a ledge or jump onto something.

Here is an example:

https://www.youtube.com/watch?v=DX_-R2bGHfI

You use those for all none directly connected surfaces in your nav mesh. Take another look at the content examples. If you keep having issues with this give me a heads up and I will look what I can do to provide an example.

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answered Oct 10 '15 at 11:04 AM

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Erasio
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avatar image dottorj Oct 10 '15 at 02:39 PM

ok ok I'll watch the content examples thank you very much.

avatar image dottorj Oct 10 '15 at 04:43 PM

I've downloaded the content example and I watched it, but I can't still jump my ai enemies

avatar image Erasio Oct 10 '15 at 08:13 PM

I'm not near an engine right now but does this previously answered question help?

https://answers.unrealengine.com/questions/226704/cant-seem-to-get-nav-link-proxies-to-work.html

avatar image dottorj Oct 14 '15 at 02:39 PM

It doesn't help me what can i do?

avatar image dottorj Oct 11 '15 at 11:30 AM

No it doesn't help me because it doesn't explain how to create a "nav link proxy" that make the ai jump on a ledge

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