How can I make an enemy ai jump over object?
Hi, my enemies correctly follow and look at my player, but I can't get jumping on a ledge to work correctly, i tried the "nav link proxy", but with that I can only make the enemy drop off ledges, so what can i do?
P.S. I can't use c++
asked Oct 10 '15 at 10:14 AM in Blueprint Scripting
Not at all. Nav Link Proxy is something you can create all types of links between nav meshs. You could place it next to a door to make the AI aware of it, you can make the AI jump off a ledge or jump onto something.
Here is an example:
You use those for all none directly connected surfaces in your nav mesh. Take another look at the content examples. If you keep having issues with this give me a heads up and I will look what I can do to provide an example.
answered Oct 10 '15 at 11:04 AM
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