Hi, I have a C++ class, and a BP class extending from that.
In the BP class I added a static mesh component.
Now I was wondering what the best way is to get a reference to that staticmesh.
I’ve seen there are some functions like GetComponents that I could use, but I wonder if there is no ‘direct’ way to make the staticmeshcomponent from the BP link to a variable in the C++ class.
Any ideas?