How would I add a force similar to having a dome over the player and pushes any object away from it?

Basically like having a ground slam that will send everything in a radius flying what kind of force would I use to do this.

Hi!

Open your character and add RadialForce component.

Open character EventGraph and add this nodes to activate your Radial Force component.

You need adjust parameter Impulse Strength for needed effect.

This is result

im doing this with the ball templete would this work the same